THE WINNING EDGE

LEARNING INTENTIONS:

  • To develop higher level skills of the game and build physical competences
  • To develop both technical and tactical skills, including positional play, skill execution and game based decision making
  • Develop higher-level competition skills through modified games and game sense
  • Build on performance with strategies on nutrition, recovery, motivation, and sport psychology
  • Focus on  key components of fitness by providing training programs for speed, endurance, strength, and power
  • Maximise the development of the individual (both personally and professionally) through strategies on leadership, discipline, and character
  • Explicitly break down the key performance areas relevant to players and coaches in order to enhance the development of these areas to maximize a player’s potential
  • Provide a blue print for success, at all levels and development stages of Australian Football
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WHEN COACHING YOUNG PLAYERS

  • Avoid being authoritarian. Aim to influence your group through positive action, positive behaviours and positive communication.
  • Provide reasons why you are doing something, whether at training or on game day. Avoid just telling with no explanation
  • Empower your players by giving them ownership into the process.
  • Provide many open ended tasks so that players can solve the problem with thought e.g. what if scenarios?
  • Be very clear. Provide clarity in everything you are aiming to achieve.
  • Provide many opportunities for individualised training.
  • Be flexible: know when to push your playing group and when to back off.
  • Be understanding and empathetic.
  • Be a good listener.
  • Gain feedback/player input.

THE KEY TO SUCCESSFUL COACHING IS PITCHING THE CONTENT EXACTLY WHERE IT NEEDS TO BE PITCHED, SO THAT EVERYONE IN YOUR PLAYING GROUP IS CATERED FOR. YOU WANT TO BE ABLE TO CHALLENGE PLAYERS THAT NEED TO BE CHALLENGED. YOU WANT TO BE ABLE TO PEEL BACK THE LAYERS TO CATER FOR THOSE THAT NEED MORE TIME TO DECODE THE CONTENT DELIVERED.

DRILL: SCOUT

LEARNING INTENTION

Physical Skills: Handballing, marking, making position and defending.
Physical Fitness: General endurance, speed and agility.
Knowledge/Understanding: Rules and tactics
Social: Interaction, team member, enjoyment, participation, communication and co‐operation.
When to Use: Minor game used as a whole group or rotational activity.

GAME

  • 16+ players/ 1 football/ Grid area of 35 x 20m. The neutral space area is about 5m.
  • Divide the group into 2 equal teams of about 8‐10 players per team and position themselves in opposite halves.
  • One player from each team is sent out as a scout into the opposition’s half.
  • The aim of the game is for each team to get the ball into the hands of their scout in the opposition’s half. The game commences with a bounce in the
    neutral space.
  • For each successful attempt, an additional scout is sent across. Points are scored for each successful handball pass to their scout.
  • Scouts may pass to each other and intercept passes, but such passes do not score.

COACHING POINTS

  • No tackling or shepherding players.
  • If the ball crosses over the back or side lines, the nearest player to the ball, other
    than a scout, throws it in again to a member of the same team.